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CLCC: Contrastive Learning for Color Constancy.

, , , , , , and . CVPR, page 8053-8063. Computer Vision Foundation / IEEE, (2021)

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Four field local motion compensated de-interlacing., , , and . ICASSP (5), page 253-256. IEEE, (2004)Extended intelligent edge-based line average with its implementation and test method., , and . ISCAS (2), page 341-344. IEEE, (2004)Who Donates on Line? Segmentation Analysis and Marketing Strategies Based on Machine Learning for Online Charitable Donations in Taiwan., , , , and . IEEE Access, (2021)Adding social elements to game-based learning - An exploration., , , and . FIE, page 698-700. IEEE Computer Society, (2013)Learning Chinese Characters Approach Based on the Association between Character Components., , , , , and . CogSci, cognitivesciencesociety.org, (2014)Building a "Corpus of 7 Types Emotion Co-occurrences Words" of Chinese Emotional Words with Big Data Corpus., , , , , , , , and . HCI (26), volume 13327 of Lecture Notes in Computer Science, page 163-181. Springer, (2022)Inviting Participants' Peers in a Mobile Assessment Study: An Empirical Investigation., , , and . MobileHCI, page 46:1-46:13. ACM, (2021)Denoising Likelihood Score Matching for Conditional Score-based Data Generation., , , , , , , , and . ICLR, OpenReview.net, (2022)Reducing the Power Consumption of Servers with Bandwidth Consideration., , and . IIH-MSP, page 650-653. IEEE, (2014)She is in a Bad Mood Now: Leveraging Peers to Increase Data Quantity via a Chatbot-Based ESM., , and . MobileHCI, page 58:1-58:6. ACM, (2019)