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A Pattern Language for Efficient, Predictable, Scalable, and Flexible Dispatching Mechanisms for Distributed Object Computing Middleware.

, , and . ISORC, page 62-. IEEE Computer Society, (2000)

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Evaluating and Optimizing Thread Pool Strategies for Real-Time CORBA., , , and . OM@PLDI, page 214-222. ACM, (2001)The Design and Implementation of Real-Time CORBA 2.0: Dynamic Scheduling in TAO., , , , , , and . IEEE Real-Time and Embedded Technology and Applications Symposium, page 121-129. IEEE Computer Society, (2004)Achieving End-to-end Predictability in the TAO Real-time CORBA ORB., , and . IEEE Real Time Technology and Applications Symposium, page 13-22. IEEE Computer Society, (2002)Applying Optimization Principle Patterns to Design Real-Time ORBs., , , , , and . COOTS, page 145-160. USENIX, (1999)The Design and Performance of a Real-Time Notification Service., , , and . IEEE Real-Time and Embedded Technology and Applications Symposium, page 112-120. IEEE Computer Society, (2004)Evaluating Policies and Mechanisms for Supporting Embedded, Real-Time Applications with CORBA 3.0., , , , , , and . IEEE Real Time Technology and Applications Symposium, page 188-197. IEEE Computer Society, (2000)Flexible and Adaptive QoS Control for Distributed Real-Time and Embedded Middleware., , , , , and . Middleware, volume 2672 of Lecture Notes in Computer Science, page 374-393. Springer, (2003)Using principle patterns to optimize real-time ORBs., , , , , and . IEEE Concurr., 8 (1): 16-25 (2000)Application of the QuO Quality-of-Service Framework to a Distributed Video Application., , , , , , and . DOA, page 299-. IEEE Computer Society, (2001)A Pattern Language for Efficient, Predictable, Scalable, and Flexible Dispatching Mechanisms for Distributed Object Computing Middleware., , and . ISORC, page 62-. IEEE Computer Society, (2000)