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Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dynamic Range Photography.

. SIGGRAPH, page 189-198. ACM, (1998)

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Image-Based Lighting.. IEEE Computer Graphics and Applications, 22 (2): 26-34 (2002)Comprehensive Facial Performance Capture., , , , and . Comput. Graph. Forum, 30 (2): 425-434 (2011)Facial Cartography: Interactive Scan Correspondence., , , , , , , and . Symposium on Computer Animation, page 205-214. Eurographics Association, (2011)Re-envisioning reality: reflectance field acquisition of actors, objects, and environments.. GRAPHITE, page 159. ACM, (2005)Rendering with natural light.. SIGGRAPH Electronic Art and Animation Catalog, page 166. ACM, (1998)Digital Reunification of the Parthenon and its Sculptures., , , , , , , and . VAST, page 41-50. Eurographics Association, (2003)Optimal LED Selection for Multispectral Lighting Reproduction., , and . Material Appearance, page 25-32. Society for Imaging Science and Technology, (2017)Creating Photoreal Digital Actors: Capturing Light and Reflectance.. CIC, page 1. Society for Imaging Science and Technology, (2012)Facial performance synthesis using deformation-driven polynomial displacement maps., , , , , , , , and . ACM Trans. Graph., 27 (5): 121 (2008)DeepView: View Synthesis With Learned Gradient Descent., , , , , , , and . CVPR, page 2367-2376. Computer Vision Foundation / IEEE, (2019)