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TweetPos: A Tool to Study the Geographic Evolution of Twitter Topics.

, , , and . WEBIST (1), page 257-266. SciTePress, (2014)

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TweetPos: A Tool to Study the Geographic Evolution of Twitter Topics., , , and . WEBIST (1), page 257-266. SciTePress, (2014)An overlay network providing application-aware multimedia services., , , and . AAA-IDEA, page 7. ACM, (2006)Scalable transmission of avatar video streams in virtual environments., , , and . ICME, page 631-634. IEEE Computer Society, (2004)Investigating the relationship between QoS and QoE in a mixed desktop/handheld gaming setting., , , and . StudentWorkshop@CoNEXT, page 29-30. ACM, (2009)Investigating the Influence of Communication and Input Devices on Collaboration in Virtual Environments., , , , and . GRAPP, page 341-346. INSTICC Press, (2010)ALVIC-NG: state management and immersive communication for massively multiplayer online games and communities, , , , and . Multimedia Tools Appl, 45 (1-3): 109--131 (2009)Practical operation extraction from electromagnetic leakage for side-channel analysis and reverse engineering., , , , , and . WISEC, page 161-172. ACM, (2020)Effective and Resource-Efficient Multimedia Communication Using the NIProxy., and . ICN, page 266-274. IEEE Computer Society, (2009)A comparative simulation of opportunistic routing protocols using realistic mobility data obtained from mass events., , , , , and . WOWMOM, page 1-6. IEEE Computer Society, (2013)Automatic Parallelization of Probabilistic Models with Varying Load Imbalance., , , and . CCGRID, page 752-759. IEEE, (2020)