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Using Multi-modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality.

, , , , , и . HCI (16), том 13317 из Lecture Notes in Computer Science, стр. 94-112. Springer, (2022)

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Toward Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality., , , , , и . VR Workshops, стр. 688-689. IEEE, (2022)Toward a Gesture System Architecture in Extended Reality Based on a Multi-dimensional Taxonomy of Gestures., , и . HCI (47), том 1836 из Communications in Computer and Information Science, стр. 340-347. Springer, (2023)Punch Typing: Alternative Method for Text Entry in Virtual Reality., , , , и . SUI, стр. 28:1-28:2. ACM, (2020)Interfacing with Sensory Options Using a Virtual Equipment System., , , и . SUI, стр. 25:1-25:2. ACM, (2020)Flick Typing: A New VR Text Input System Based on Space Gestures., , и . HCI (16), том 13317 из Lecture Notes in Computer Science, стр. 379-392. Springer, (2022)Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory Settings., , и . HCI (16), том 13317 из Lecture Notes in Computer Science, стр. 131-149. Springer, (2022)Virtual Equipment System: Toward Peripersonal Equipment Slots with Machine Learning., , , , , и . SUI, стр. 30:1-30:2. ACM, (2021)Toward Predicting User Waist Location From VR Headset and Controllers Through Machine Learning., , , , , и . SUI, стр. 27:1-27:2. ACM, (2021)Adjustable Pointer in Virtual Reality for Ergonomic Interaction., , и . VR Workshops, стр. 829-830. IEEE, (2020)Designing Virtual Equipment Systems for VR., , и . HCI (39), том 1225 из Communications in Computer and Information Science, стр. 137-144. Springer, (2020)