From post

Optimizing ELARS Algorithms Using NVIDIA CUDA Heterogeneous Parallel Programming Platform.

, , и . ICT Innovations, том 311 из Advances in Intelligent Systems and Computing, стр. 135-144. Springer, (2014)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Personalization of e-tivities using Web 2.0 tools and ELARS (E-learning Activities Recommender System)., , и . MIPRO, стр. 669-673. IEEE, (2015)An Approach to Modeling Adaptive Hypermedia for Children with Disabilities., и . ICALT, стр. 344-345. IEEE Computer Society, (2003)Comparison of game engines for serious games., , и . MIPRO, стр. 728-733. IEEE, (2017)Implementation of Group Formation Algorithms in the ELARS Recommender System., , и . Int. J. Emerg. Technol. Learn., 12 (11): 198-207 (2017)Using Digital Game-Based Learning for Students with Intellectual Disabilities ? A Systematic Literature Review., , и . Informatics Educ., 19 (2): 323-341 (2020)A Model of an Online Evaluation System for STEM Education., , и . MIPRO, стр. 677-680. IEEE, (2019)Using Digital Tools for Gamification in Schools., , и . MIPRO, стр. 848-852. IEEE, (2021)Personalizing E-Learning 2.0 Using Recommendations., , и . MIS4TEL, том 292 из Advances in Intelligent Systems and Computing, стр. 27-35. Springer, (2014)Use of New Technology in Higher Education: A Migration to a Cloud-Based Learning Platform., и . LTEC, стр. 181-191. Springer, (2013)Recommender system for Web 2.0 supported eLearning., и . EDUCON, стр. 953-956. IEEE, (2014)