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Quality Upshifting with Auxiliary I-Frame Splicing., , , , , , and . QoMEX, page 119-122. IEEE, (2023)Rate-Adaptive Streaming of 360-Degree Videos with Head-Motion-Aware Viewport Margins., , , , , and . MIPR, page 274-280. IEEE, (2022)Evaluating the Performance of Apple's Low-Latency HLS., , , , and . MMSP, page 1-6. IEEE, (2020)Toward One-Second Latency: Evolution of Live Media Streaming., , , , , and . CoRR, (2023)Common media client data (CMCD): initial findings., , , , and . NOSSDAV, page 25-33. ACM, (2021)Head-Motion-Aware Viewport Margins for Improving User Experience in Immersive Video., , , , , and . MMAsia, page 43:1-43:5. ACM, (2021)Server and client-side algorithms for enhancing adaptive streaming (Yayin akışını geliştirmek için sunucu ve istemci tarafı algoritmaları). Özyeğin University, Turkey, (2022)Benchmarking the Second Edition of the Omnidirectional Media Format Standard., , , , , , and . ISM, page 173-176. IEEE, (2022)Bandwidth Prediction in Low-Latency Media Transport., , , , and . MHV, page 118-119. ACM, (2023)Meta Reinforcement Learning for Rate Adaptation., , , , and . INFOCOM, page 1-10. IEEE, (2023)