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Designing a Learner Model for Use in Training Analysts in a Social Media Practice Environment., , , , и . HCI (32), том 12793 из Lecture Notes in Computer Science, стр. 199-208. Springer, (2021)Model Docking Using Knowledge-Level Analysis., , , и . SBP, том 6589 из Lecture Notes in Computer Science, стр. 105-112. Springer, (2011)Mitigating Issues Related to the Modeling of Insurgent Recruitment., , , и . SBP, том 6007 из Lecture Notes in Computer Science, стр. 375-381. Springer, (2010)Leaving Hints: Using Player In-Game Hints to Measure and Improve Learning., и . HCI (37), том 1088 из Communications in Computer and Information Science, стр. 222-230. Springer, (2019)Adaptive Learner Assessment to Train Social Media Analysts., , , и . HCI (31), том 13332 из Lecture Notes in Computer Science, стр. 36-52. Springer, (2022)HyWorM: An Experiment in Dynamic Improvement of Analytic Processes., , , , , , , , , и . HCI (31), том 12792 из Lecture Notes in Computer Science, стр. 311-320. Springer, (2021)Topic Mapping to Support Users in Literature Search., , , и . AHFE (11), том 269 из Lecture Notes in Networks and Systems, стр. 345-352. Springer, (2021)Revamping the RAMPAGE Adaptive Intelligence Analysis Framework in the Age of Generative AI., , и . HCI (44), том 14727 из Lecture Notes in Computer Science, стр. 239-249. Springer, (2024)Heuristica II: Updating a 2011 Game-Based Training Architecture Using Generative AI Tools., , и . HCI (44), том 14727 из Lecture Notes in Computer Science, стр. 314-332. Springer, (2024)Designing Learning Experiences to Encourage Development of Critical Thinking Skills., , , и . HCI (31), том 12792 из Lecture Notes in Computer Science, стр. 71-87. Springer, (2021)