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Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization.

, , , , , , and . UIST, page 936-953. ACM, (2021)

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Seamless Combination of Shared and Personalized Information Presentation to Groups of Visitors in Active Museums - Research Agenda., , and . LWA, page 8-10. DFKI, (2005)Touching Floating Objects in Projection-based Virtual Reality Environments, , , , , , and . Proceedings of Joint Virtual Reality Conference (JVRC 2010), page 17--24. Eurographics, (2010)Advances in Computer Graphics and Computer Vision: Integrating Current Weather Effects into Urban Visualization, , , , , and . volume 24 of Communications in Computer and Information Science, page 238--251. Springer-Verlag, (2008)WikEye - Using Magic Lenses to Explore Georeferenced Wikipedia Content, , , and . Proc. of 3rd Int. Workshop on Pervasive Mobile Interaction Devices, page 6--10. (2007)ReflectiveSigns: Digital Signs That Adapt to Audience Attention., , , and . Pervasive, volume 5538 of Lecture Notes in Computer Science, page 17-24. Springer, (2009)Heuristics for Constructing Bayesian Network Based Geospatial Ontologies., and . OTM Conferences (1), volume 4803 of Lecture Notes in Computer Science, page 953-970. Springer, (2007)Applications for In-Situ Feedback on Social Network Notifications., and . INTERACT (4), volume 11749 of Lecture Notes in Computer Science, page 626-629. Springer, (2019)Display blindness: The effect of expectations on attention towards digital signage, , , , , , and . Pervasive Computing, Springer Berlin Heidelberg, (2009)FANG: Fast and Efficient Successor-State Generation for Heuristic Optimization on GPUs., , and . ICA3PP (1), volume 11944 of Lecture Notes in Computer Science, page 223-241. Springer, (2019)EyeSense: Towards Information Extraction on Corneal Images., and . UbiComp/ISWC Adjunct, page 980-987. ACM, (2018)