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Building and Employing Cross-Reality., , , , , , , , , and 3 other author(s). IEEE Pervasive Comput., 8 (3): 55-57 (2009)Prototyping a tangible tool for design: Multimedia e-paper sticky notes., , and . Artif. Intell. Eng. Des. Anal. Manuf., 23 (3): 263-274 (2009)Making sense of sensing systems: five questions for designers and researchers, , , , , and . CHI '02: Proceedings of the SIGCHI conference on Human factors in computing systems, page 415--422. New York, NY, USA, ACM, (2002)"It's Just a Method!": a pedagogical experiment in interdisciplinary design., , and . Conference on Designing Interactive Systems, page 261-270. ACM, (2006)SeismoSpin: a physical instrument for digital data., , , , , and . CHI Extended Abstracts, page 832-833. ACM, (2003)The convertible podium: a rich media teaching tool for next-generation classrooms., , , , , , , , and . SIGGRAPH Educators Program, page 21. ACM, (2005)The Kinetic Mandala: Audio a-Life in a Web-based 3D Environment., and . VRML, page 85-91. ACM, (1999)mTable: browsing photos and videos on a tabletop system., , , , , , and . ACM Multimedia, page 1107-1108. ACM, (2008)A Taxonomy of Collaboration in Online Information Seeking, , and . CoRR, (2009)Building and Employing Cross-Reality, , , , , , , , , and 3 other author(s). (July 2009)