Author of the publication

I am a Genius! Influence of Virtually Embodying Leonardo da Vinci on Creative Performance.

, , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (11): 4328-4338 (November 2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Expressive Virtual Human: Impact of expressive wrinkles and pupillary size on emotion recognition., , , and . IVA, page 215-217. ACM, (2019)Is virtual reality the solution? A comparison between 3D and 2D creative sketching tools in the early design process., , , , , , and . Frontiers Virtual Real., (2022)I am a Genius! Influence of Virtually Embodying Leonardo da Vinci on Creative Performance., , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (11): 4328-4338 (November 2023)Virtual Reality as a tool for furniture design., , , , , and . CW, page 218-219. IEEE, (2022)WiiRemote programming: development experiences of interactive techniques that can be applied to education for young engineers., , , , and . SIGGRAPH ASIA Educators Program, ACM, (2009)Exploring the Integration of SCRUM Elements into Service Prototyping Processes for Technology & Service Innovation., , , , and . ICE/ITMC, page 1-9. IEEE, (2023)Editorial - IJVR 17(2).. Int. J. Virtual Real., (2017)A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace., , , and . Computer Graphics International, volume 4035 of Lecture Notes in Computer Science, page 288-299. Springer, (2006)Virtual stage sets in live performing arts (from the spectator to the spect-actor)., , and . VRIC, page 22:1-22:6. ACM, (2013)ArLive: unified approach of interaction between users, operable space and smart objects., , and . VRIC, page 21. ACM, (2016)