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Image-assisted visualizations over networks., and . J. Electronic Imaging, 12 (2): 355-363 (2003)Improved Image Caption Rating - Datasets, Game, and Model., , , , , , , and . CHI Extended Abstracts, page 172:1-172:7. ACM, (2023)Iterative design and development of the 'World of Balance' game: From ecosystem education to scientific discovery., , , , , , , and . IGIC, page 283-290. IEEE, (2013)Parts, Image, and Sketch based 3D Modeling Method., , , and . SBM, page 67-74. Eurographics Association, (2006)SuperCaly: Smart life assistance by integrating a calendar app with location tracking, media organization and social connection., , , , , , and . CCWC, page 1-7. IEEE, (2017)Transforming Experience of Computer Science Software Development Through Developing a Usable Multiplayer Online Game in One Semester., and . CSEDU (2), page 329-335. SciTePress, (2014)Increasing Video Accessibility for Visually Impaired Users with Human-in-the-Loop Machine Learning., , , , , , , , , and . CHI Extended Abstracts, page 1-9. ACM, (2020)Promoting diversity in computing., , , , and . ITiCSE, page 236-241. ACM, (2018)Computer Science Identity Development in Diverse Student Populations: A Qualitative Study., , , and . SIGCSE, page 1248. ACM, (2021)Human-in-the-Loop Machine Learning to Increase Video Accessibility for Visually Impaired and Blind Users., , , , , , , , , and . Conference on Designing Interactive Systems, page 47-60. ACM, (2020)