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Scaling Digital Design Literacy in K-9 Education Through the Fellowship Program.

, , , , and . FabLearn/MakeEd, page 5:1-5:9. ACM, (2021)

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Designing with and for Preschoolers: A Method to Observe Tangible Interactions with Spatial Manipulatives., , , and . FabLearn Europe, page 45-54. ACM, (2018)ACM's New SIGCHI Extended Abstracts Sample File., , , , , , , , and . IDC, page 676-680. ACM, (2019)Sensitivity to parental play beliefs and mediation in young children's hybrid play activities., , , , , and . IDC, page 170-177. ACM, (2015)Challenging group dynamics in participatory design with children: lessons from social interdependence theory., , , and . IDC, page 219-228. ACM, (2015)Beyond the familiar?: exploring extreme input in brainstorms., , , , , and . CHI Extended Abstracts, page 1347-1352. ACM, (2013)Scaling Digital Design Literacy in K-9 Education Through the Fellowship Program., , , , and . FabLearn/MakeEd, page 5:1-5:9. ACM, (2021)Teaching technical and societal aspects of IoT - A case study using the Orbit IoT Kit., , , , , , , , and . Conference on Designing Interactive Systems, page 1236-1247. ACM, (2023)Promoting Children's Critical Thinking Towards Robotics through Robot Deception., and . HRI, page 588-597. IEEE / ACM, (2022)Teaching the next generation of child-computer interaction researchers and designers., , , , , , , , and . IDC (Extended Abstracts), page 69-76. ACM, (2020)Identifying Patterns in IDC Research: Technologies for Improving Children's Well-being Connected to Overweight Issues., and . IDC, page 107-116. ACM, (2017)