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Qualitative assessment of urban virtual interactive environments for educational proposals., , , , , , , , и . TEEM, стр. 716-722. ACM, (2018)Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces., , , , , и . HCI (25), том 10925 из Lecture Notes in Computer Science, стр. 128-140. Springer, (2018)Virtual interactive innovations applied for digital urban transformations. Mixed approach., , , и . Future Gener. Comput. Syst., (2019)Mixed Assessment of Virtual Serious Games Applied in Architectural and Urban Design Education., , , , , , , и . Sensors, 21 (9): 3102 (2021)Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models., , , , и . Comput. Hum. Behav., (2014)New Lighting Representation Methodologies for Enhanced Learning in Architecture Degree., , , , , и . WorldCIST (3), том 932 из Advances in Intelligent Systems and Computing, стр. 329-335. Springer, (2019)Bipolar Laddering Assessments Applied to Urban Acoustics Education., , , , и . WorldCIST (3), том 747 из Advances in Intelligent Systems and Computing, стр. 287-297. Springer, (2018)Are the architecture students prepared for the use of mobile technology in the classroom?, и . TEEM, стр. 481-487. ACM, (2013)Evaluation of an interactive educational system in urban knowledge acquisition and representation based on students' profiles., , , , , , и . Expert Syst. J. Knowl. Eng., (2020)Urban data and urban design: A data mining approach to architecture education., , , , , и . Telematics Informatics, 35 (4): 1039-1052 (2018)