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Student-Sensitive Multimodal Explanation Generation for 3D Learning Environments.

, , , and . AAAI/IAAI, page 114-120. AAAI Press / The MIT Press, (1999)

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Computing in the arts: a model curriculum., , , and . SIGCSE, page 451-456. ACM, (2014)Realtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments., and . AAAI/IAAI, page 347-354. AAAI Press / The MIT Press, (1997)Achieving Gender Balance through Creative Expression., , , and . SIGCSE, page 293-299. ACM, (2019)Explanatory Lifelike Evatars: Performing User-Centered Tasks in 3D Learning Environments., , , and . Agents, page 24-31. ACM, (1999)Motivating Future Adventures in Computing by Unmasking Math Behind Movie Special Effects., , and . SIGCSE, page 275-281. ACM, (2020)A smart assistant for shooting virtual cinematography with motion-tracked cameras., , , and . ACM Multimedia, page 831-832. ACM, (2011)The director's lens: an intelligent assistant for virtual cinematography., , , and . ACM Multimedia, page 323-332. ACM, (2011)Storyboard frame editing for cinematic composition., , and . IUI, page 206-207. ACM, (2002)Habitable 3D Learning Environments for Situated Learning., , and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 76-85. Springer, (1998)Towards an intelligent storyboarding tool for 3D games., , and . Advances in Computer Entertainment Technology, page 367-368. ACM, (2005)