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Systematic Approach to Develop Sustainable Makerspaces in Resource-Constrained Schools.

, and . FabLearn, page 164-167. ACM, (2019)

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Embedding Assessment in School-Based Making: Preliminary Exploration of Principles for Embedded Assessment in Maker Learning., , , , , and . FabLearn, page 180-183. ACM, (2019)Systematic Approach to Develop Sustainable Makerspaces in Resource-Constrained Schools., and . FabLearn, page 164-167. ACM, (2019)Visualizing educational game data: A case study of visualizations to support teachers., , , , and . LASI-SPAIN, volume 2671 of CEUR Workshop Proceedings, page 97-111. CEUR-WS.org, (2020)Hacking Hackathons: Preparing the next generation for the multidisciplinary world of healthcare technology., , , , , , , , , and . Int. J. Medical Informatics, (2018)Debugging the Evidence Chain., , , and . UAI Application Workshops, volume 1024 of CEUR Workshop Proceedings, page 1-10. CEUR-WS.org, (2013)Teacher Practice Spaces: Examples and Design Considerations., , , , and . ICLS, International Society of the Learning Sciences, (2018)Learning analytics application to examine validity and generalizability of game-based assessment for spatial reasoning., , , , and . Br. J. Educ. Technol., 54 (1): 355-372 (January 2023)Formative and Stealth Assessment, and . page 311--321. Springer, (2014)'Gaming the system' in Newton's Playground., , and . AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Ideating and Developing a Visualization Dashboard to Support Teachers Using Educational Games in the Classroom., , , and . IEEE Access, (2021)