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Efficient Rendering of Local Subsurface Scattering., , , , and . Comput. Graph. Forum, 24 (1): 41-49 (2005)Learning Indoor Inverse Rendering with 3D Spatially-Varying Lighting., , , and . ICCV, page 12518-12527. IEEE, (2021)Dreaming to Distill: Data-Free Knowledge Transfer via DeepInversion., , , , , , , and . CVPR, page 8712-8721. IEEE, (2020)Improving Landmark Localization with Semi-Supervised Learning., , , , , and . CoRR, (2017)Loss Functions for Neural Networks for Image Processing, , , and . (2015)cite arxiv:1511.08861Comment: This paper was published in IEEE Transactions on Computational Imaging on December 23, 2016.A Fusion Approach for Multi-Frame Optical Flow Estimation., , , , , and . CoRR, (2018)Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation., , , , , and . ECCV (5), volume 11209 of Lecture Notes in Computer Science, page 484-501. Springer, (2018)Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset., , , , and . ECCV (1), volume 11205 of Lecture Notes in Computer Science, page 381-396. Springer, (2018)Matrix radiance transfer., and . SI3D, page 59-64. ACM, (2003)Hardware Lighting and Shading.. Eurographics (State of the Art Reports), Eurographics Association, (2003)