Author of the publication

A Change of Perspective: How User Orientation Influences the Perception of Physicalizations.

, , , and . CHI, page 1-12. ACM, (2020)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Understanding the Design Space of Embodied Passwords based on Muscle Memory., , and . CHI, page 259:1-259:13. ACM, (2021)Sketch & The Lizard King: Supporting Image Inclusion in HCI Publishing., , , and . CHI Extended Abstracts, ACM, (2018)Co-evolutionary dynamics on a deformable landscape., , and . CEC, page 1284-1291. IEEE, (2000)GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game., , and . MUM, page 213-216. ACM, (2016)A Change of Perspective: How User Orientation Influences the Perception of Physicalizations., , , and . CHI, page 1-12. ACM, (2020)Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions., , , , , , and . CHI, page 331:1-331:20. ACM, (2024)Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books., , , , , , , , , and . CHI, page 103. ACM, (2019)Investigating Pointing Performance for Tangible Surfaces with Physical 3D Targets., , , , and . Proc. ACM Hum. Comput. Interact., 6 (ISS): 617-639 (2022)Exploring Co-located Interactions with a Shape-Changing Bar Chart., , and . CHI, page 690:1-690:13. ACM, (2023)How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies., , , and . CHI, page 533:1-533:20. ACM, (2021)