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Enabling a classroom design studio with a collaborative sketch design tool.

, , , and . ICSE, page 1073-1082. IEEE Computer Society, (2013)

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What Do We Think We Think We Are Doing?: Metacognition and Self-Regulation in Programming., , , , , and . ICER, page 2-13. ACM, (2020)First Things First: Providing Metacognitive Scaffolding for Interpreting Problem Prompts., , , , , , , and . SIGCSE, page 531-537. ACM, (2019)Self-Regulation, Self-Efficacy, and Fear of Failure Interactions with How Novices Use LLMs to Solve Programming Problems., , , , , , , and . ITiCSE (1), ACM, (2024)Explicitly Teaching Metacognitive and Self-Regulation Skills in Computing.. ICER, page 289-290. ACM, (2017)The Role of Self-Regulation in Programming Problem Solving Process and Success., and . ICER, page 83-91. ACM, (2016)Investigating Novices' In Situ Reflections on Their Programming Process., , , and . SIGCSE, page 149-155. ACM, (2020)Enabling a classroom design studio with a collaborative sketch design tool., , , and . ICSE, page 1073-1082. IEEE Computer Society, (2013)Achievement Goals in CS1: Replication and Extension., , , , , , , , , and . SIGCSE, page 687-692. ACM, (2018)BEST PAPER AT SIGCSE 2019 IN THE CS EDUCATION TRACK: First things first: providing metacognitive scaffolding for interpreting problem prompts., , , , , , , and . Inroads, 10 (2): 42-49 (2019)Challenging stereotypes and changing attitudes: the effect of a brief programming encounter on adults' attitudes toward programming., , , and . SIGCSE, page 653-658. ACM, (2014)