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Rapidly Prototyping Marker Based Tangible User Interfaces.

, , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 159-168. Springer, (2009)

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Wearable Technology Design and Accessibility Considerations Studio., , , and . TEI, page 52:1-52:2. ACM, (2022)Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces., , , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 235-243. Springer, (2009)Wearable Technology Design and Accessibility Considerations Course., , , and . CHI Extended Abstracts, page 136:1-136:4. ACM, (2022)Happy Healthy Home., and . Handbook of Ambient Assisted Living, volume 11 of Ambient Intelligence and Smart Environments, IOS Press, (2012)Rapidly Prototyping Marker Based Tangible User Interfaces., , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 159-168. Springer, (2009)A Sensor Platform for Sentient Transportation Research., , and . EuroSSC, volume 4272 of Lecture Notes in Computer Science, page 226-229. Springer, (2006)Conquering the complexity mountain: Full-stack computer architecture teaching with FPGAs., , , , and . EWME, page 1-6. IEEE, (2016)i-irasshai: An Immersive Cultural Learning Experience., , and . ICHIM (1), page 93-105. Archives & Museum Informatics, Pittsburgh, PA, USA, (2001)