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PPROC, an ontology for transparency in public procurement., , , and . Semantic Web, 7 (3): 295-309 (2016)Capture and Analysis of Racing Gameplay Metrics., , and . IEEE Software, 28 (5): 46-52 (2011)Associative Learning for Enhancing Autonomous Bots in Videogame Design., , , , and . DCAI, volume 217 of Advances in Intelligent Systems and Computing, page 361-368. Springer, (2013)MOTRICO Project: Geometric Construction and Mesh Generation of Blood Vessels in Coronary Bifurcation., , and . ICCSA (3), volume 2669 of Lecture Notes in Computer Science, page 559-568. Springer, (2003)E-VOX: a socially enhanced semantic ECA., , and . SLMI@ICMI, page 2:1-2:6. ACM, (2016)Synthetic Images of Underwater Scenes: A First Approximation., and . WSCG, page 395-402. (2001)MOTRICO Project - Geometric Construction and Mesh Generation of Blood Vessels by Means of the Fusion of Angiograms and IVUS., , and . IbPRIA, volume 2652 of Lecture Notes in Computer Science, page 951-961. Springer, (2003)Bq-Rtree: una estructura de datos para la visualización de entornos urbanos en tiempo real., , and . CEIG, page 125-133. Eurographics Association, (2009)Towards an intelligent affective multimodal virtual agent for uncertain environments., , , , , and . AFFINE@ICMI, page 4:1-4:4. ACM, (2009)Non-linear Volume Photon Mapping., , , and . Rendering Techniques, page 291-300. Eurographics Association, (2005)