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Are Game Elements Fueling Learners' Motivation via Positive Affect?

, , , and . GALA, volume 14475 of Lecture Notes in Computer Science, page 234-243. Springer, (2023)

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Exploring characteristics of students' emotions, flow and motivation in a math game competition., , and . GamiFIN, volume 2186 of CEUR Workshop Proceedings, page 20-29. CEUR-WS.org, (2018)Flow experience in game based learning - a systematic literature review., , , and . Int. J. Serious Games, (2017)Are Game Elements Fueling Learners' Motivation via Positive Affect?, , , and . GALA, volume 14475 of Lecture Notes in Computer Science, page 234-243. Springer, (2023)Designing Working Memory Games for Elderly., , , and . GALA, volume 10056 of Lecture Notes in Computer Science, page 311-320. Springer, (2016)Extending a Digital Fraction Game Piece by Piece with Physical Manipulatives., , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 157-166. Springer, (2018)Effect of Whole-Body Movement on Performance and Efficiency: A Comparison of Three Controlling Methods for a Math Game., and . GALA, volume 11899 of Lecture Notes in Computer Science, page 501-511. Springer, (2019)Flow Experience and Situational Interest in an Adaptive Math Game., , , , and . GALA, volume 12517 of Lecture Notes in Computer Science, page 221-231. Springer, (2020)Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game., , , and . GALA, volume 13134 of Lecture Notes in Computer Science, page 78-88. Springer, (2021)Game elements enhance engagement and mitigate attrition in online learning tasks., , , , and . Comput. Hum. Behav., (December 2023)Promoting students' fractional thinking by challenging them to design game-based number line tasks for others., , , and . MindTrek, page 426-432. ACM, (2016)