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Surface distance maps., , , , and . Graphics Interface, volume 234 of ACM International Conference Proceeding Series, page 35-42. ACM Press, (2007)Real-time navigation of independent agents using adaptive roadmaps., , , , , and . VRST, page 99-106. ACM, (2007)A trace-based framework for analyzing and synthesizing educational progressions., , and . CHI, page 773-782. ACM, (2013)Real-time navigation of independent agents using adaptive roadmaps., , , , , and . SIGGRAPH Classes, page 56:1-56:10. ACM, (2008)On the harmfulness of secondary game objectives., , , , , and . FDG, page 30-37. ACM, (2011)Optimizing adaptivity in educational games.. FDG, page 279-281. ACM, (2012)Real-time Path Planning for Virtual Agents in Dynamic Environments., , , , and . VR, page 91-98. IEEE Computer Society, (2007)Crystallize: An Immersive, Collaborative Game for Second Language Learning., , , , and . CSCW, page 635-646. ACM, (2016)Design, Modeling, and Analysis of Inductive Resonant Coupling Wireless Power Transfer for Micro Aerial Vehicles (MAVs)., , , , , and . ICRA, page 1-6. IEEE, (2018)Variability in gene expression underlies incomplete penetrance, , , and . Nature, 463 (7283): 913--918 (February 2010)