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Autonomy in Human-Robot Interaction Scenarios for Entertainment., , , и . HRI (Companion), стр. 259-260. ACM, (2017)Robot self-preservation and adaptation to user preferences in game play, a preliminary study., , , , и . ROBIO, стр. 2491-2498. IEEE, (2011)A Preference Learning System for the Autonomous Selection and Personalization of Entertainment Activities during Human-Robot Interaction., , , , , и . ICDL, стр. 343-348. IEEE, (2022)Using Large Language Models to Shape Social Robots' Speech., , , , , и . Int. J. Interact. Multim. Artif. Intell., 8 (3): 6 (2023)User-Adapted Semantic Description Generation Using Natural Language Models., , , , и . ISAmI, том 603 из Lecture Notes in Networks and Systems, стр. 134-144. Springer, (2022)Creating Personalized Verbal Human-Robot Interactions Using LLM with the Robot Mini., , , , и . UCAmI (1), том 835 из Lecture Notes in Networks and Systems, стр. 148-159. Springer, (2023)Dynamic Gesture Recognition for Social Robots., , , , и . ICSR, том 10652 из Lecture Notes in Computer Science, стр. 495-505. Springer, (2017)Analyzing the Impact of Different Feature Queries in Active Learning for Social Robots., , , , , и . Int. J. Soc. Robotics, 10 (2): 251-264 (2018)Bio-inspired Cognitive Decision-making to Personalize the Interaction and the Selection of Exercises of Social Assistive Robots in Elderly Care., , , , , и . RO-MAN, стр. 2380-2386. IEEE, (2023)The Effects of an Impolite vs. a Polite Robot Playing Rock-Paper-Scissors., , , , , , и . ICSR, том 9979 из Lecture Notes in Computer Science, стр. 306-316. (2016)