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Другие публикации лиц с тем же именем

Manipulating Rotational Perception in Virtual Reality., , и . ISMAR Adjunct, стр. 201-206. IEEE, (2021)Grand Push Auto: A Car Based Exertion Game., , , , и . CHI PLAY, стр. 631-636. ACM, (2015)Lessons from Touring a Location-Based Experience, , , , , , , , и . Pervasive Computing, том 6696 из Lecture Notes in Computer Science, Springer Berlin / Heidelberg, 10.1007/978-3-642-21726-5_15.(2011)I seek the nerves under your skin.. Creativity & Cognition, стр. 477-478. ACM, (2009)Demo hour., , , , , , , , , и 3 other автор(ы). Interactions, 26 (4): 8-11 (2019)Designing Digital Vertigo Experiences., , и . ACM Trans. Comput. Hum. Interact., 27 (3): 19:1-19:30 (2020)Utilizing Gravity in Movement-Based Games and Play., , , , и . CHI PLAY, стр. 67-77. ACM, (2015)Grand challenges in WaterHCI., , , , , , , , , и 12 other автор(ы). CHI, стр. 225:1-225:18. ACM, (2024)Collision Design., , , , , , , , и . CHI Extended Abstracts, стр. 411:1-411:9. ACM, (2023)Sensory Alignment in Immersive Entertainment., , , и . CHI, стр. 700. ACM, (2019)