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Towards Quantifying Player's Involvement in 3D Games Based-on Player Types.

, , , and . IE, page 26:1-26:10. ACM, (2014)

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Exploring the influence of a human-like dancing virtual character on the evocation of human emotion., , , and . Behav. Inf. Technol., 37 (1): 1-15 (2018)The Influence of Users' Personality on the Perception of Intelligent Virtual Agents' Personality and the Trust Within a Collaborative Context., and . CARE/MFSC@AAMAS, volume 541 of Communications in Computer and Information Science, page 31-47. Springer, (2015)A Collaborative Agent Architecture with Human-Agent Communication Model, and . Cognitive Agents for Virtual Environments, 7764, Springer, Berlin, (2013)Evaluating the Impact of the Human-Agent Teamwork Communication Model (HAT-CoM) on the Development of a Shared Mental Model., , and . PRIMA, volume 8291 of Lecture Notes in Computer Science, page 453-460. Springer, (2013)A Dancing Virtual Agent to Evoke Human Emotions., , , and . AAMAS, page 1701-1702. ACM, (2015)Do Birds of a Feather Work Better Together? The Impact of Virtual Agent Personality on a Shared Mental Model with Humans during Collaboration., and . COOS@AAMAS, volume 1569 of CEUR Workshop Proceedings, page 28-37. CEUR-WS.org, (2015)A collaborative activity for evaluating HAT-COM: human-agent teamwork communication model., and . AAMAS, page 1369-1370. IFAAMAS, (2013)Evaluating the models and behaviour of 3D intelligent virtual animals in a predator-prey relationship., , , , , , , and . AAMAS, page 79-86. IFAAMAS, (2012)Towards a 'Smart' Collaborative Virtual Environment and Multi-agent Approach to Designing an Intelligent Virtual Agent., and . E4MAS, volume 9068 of Lecture Notes in Computer Science, page 170-187. Springer, (2014)A Collaborative Agent Architecture with Human-Agent Communication Model., and . CAVE, volume 7764 of Lecture Notes in Computer Science, page 70-88. Springer, (2012)