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The Effect of Narrow Field of View and Information Density on Visual Search Performance in Augmented Reality.

, , , , , and . VR, page 575-584. IEEE, (2019)

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Integrating Continuous and Teleporting VR Locomotion into a Seamless "HyperJump" Paradigm., , , , , and . VR Workshops, page 370-372. IEEE, (2021)The effect of vibration and low-frequency audio on full-body haptic sensations., , and . VRST, page 194. ACM, (2015)Techniques for view transition in multi-camera outdoor environments., , , , and . Graphics Interface, page 193-200. ACM / Canadian Human-Computer Communications Society, (2010)FeetBack: Augmenting Robotic Telepresence with Haptic Feedback on the Feet., , , , , , , , and . ICMI, page 194-203. ACM, (2020)HYDROSYS - A Mixed Reality Platform for On-Site Visualization of Environmental Data., , and . W2GIS, volume 6574 of Lecture Notes in Computer Science, page 159-175. Springer, (2011)3D User Interfaces: Theory and Practice, , , , and . (2017)Handheld devices for mobile augmented reality., and . MUM, page 3. ACM, (2010)A Hybrid User Interface for Manipulation of Volumetric Medical Data., , , , and . 3DUI, page 29-36. IEEE Computer Society, (2006)Caleydo: Design and evaluation of a visual analysis framework for gene expression data in its biological context., , , and . PacificVis, page 57-64. IEEE Computer Society, (2010)Automatic configuration of spatially consistent mouse pointer navigation in multi-display environments., , , and . IUI, page 397-400. ACM, (2010)