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Advancing interactive collaborative mediums through tele-immersive dance (TED): a symbiotic creativity and design environment for art and computer science.

, , , , , , and . ACM Multimedia, page 579-588. ACM, (2008)

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ViewCast: view dissemination and management for multi-party 3d tele-immersive environments., , , , and . ACM Multimedia, page 882-891. ACM, (2007)"I'm the Jedi!" - A Case Study of User Experience in 3D Tele-immersive Gaming., , , , , , and . ISM, page 220-227. IEEE Computer Society, (2010)Towards Multi-Site Collaboration in 3D Tele-Immersive Environments., , , and . ICDCS, page 647-654. IEEE Computer Society, (2008)Content-adaptive focus configuration for near-eye multi-focal displays., , , , , and . ICME, page 1-6. IEEE Computer Society, (2016)Unified Time Service for virtualized Teleimmersive environments., , and . PCS, page 1-4. IEEE, (2009)Enabling multiparty 3D tele-immersive environments with ViewCast., , , , and . ACM Trans. Multim. Comput. Commun. Appl., 6 (4): 29:1-29:28 (2010)Optimization of tele-immersion codes., , , , , , , and . GPGPU, volume 383 of ACM International Conference Proceeding Series, page 85-93. ACM, (2009)Bundle of Streams: Concept and Evaluation in Distributed Interactive Multimedia Environments., , , , and . ISM, page 25-32. IEEE Computer Society, (2010)Tele-immersive dance (TED): evolution in progress., , , , , , and . ACM Multimedia, page 1105-1106. ACM, (2008)View control interface for 3D tele-immersive environments., , , and . ICME, page 1101-1104. IEEE Computer Society, (2008)