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t-stories: improving and expanding t-words., , , , и . Advances in Computer Entertainment, стр. 38:1-38:5. ACM, (2015)Get the picture?: evaluating interfaces through children's drawings.. CHI Extended Abstracts, стр. 4381-4386. ACM, (2010)Peter piper picked a peck of pickled peppers: an interface for playful language exploration., , , и . CHI Extended Abstracts, стр. 3127-3130. ACM, (2013)Designing a tangible interface for collaborative storytelling to access 'embodiment' and meaning making.. IDC, стр. 651-654. ACM, (2013)A comparative evaluation of touch and pen gestures for adult and child users., и . IDC, стр. 392-395. ACM, (2013)Effects of different types of correctness feedback on children's performance with a mobile math app., , и . SMC, стр. 2844-2849. IEEE, (2017)Smart toys, smart tangibles, robots and other smart things for children., , , , и . IDC (Extended Abstracts), стр. 38-45. ACM, (2020)INDCOR white paper on the Design of Complexity IDNs., , , , , , , , , и 14 other автор(ы). CoRR, (2023)Touch to Read: Investigating the Readers' Interaction Experience in Mediated Reading to Design Story Apps., и . ArtsIT/DLI, том 328 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 588-600. Springer, (2019)Designing a Smart Reading Environment with and for Children., , , , , и . TEI, стр. 88-93. ACM, (2018)