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Другие публикации лиц с тем же именем

Course on interaction games and learning for interaction design students., и . FDG, стр. 261-268. Society for the Advancement of the Science of Digital Games, (2013)Children may expect drag-and-drop instead of point-and-click., и . CHI Extended Abstracts, стр. 1297-1302. ACM, (2011)Towards Empathic Virtual and Robotic Tutors., , , , , , , и . AIED, том 7926 из Lecture Notes in Computer Science, стр. 733-736. Springer, (2013)The Role Definition Matrix: Creating a Shared Understanding of Children's Participation in the Design Process., , , , и . IDC, стр. 577-582. ACM, (2016)Students' Normative Perspectives on Classroom Robots., , , , , и . Robophilosophy/TRANSOR, том 290 из Frontiers in Artificial Intelligence and Applications, стр. 240-251. IOS Press, (2016)Robo2Box: A Toolkit to Elicit Children's Design Requirements for Classroom Robots., , , , и . ICSR, том 9979 из Lecture Notes in Computer Science, стр. 600-610. (2016)When Robot Personalisation Does Not Help: Insights from a Robot-Supported Learning Study., , , и . RO-MAN, стр. 705-712. IEEE, (2018)What's Missing: The Role of Instructional Design in Children's Games-Based Learning., , , , и . CHI, стр. 582. ACM, (2019)Exploring potential usability gaps when switching mobile phones: an empirical study., , и . BCS HCI (1), стр. 109-116. BCS, (2007)Teaching Interaction Design and Children: Understanding the Relevance of Theory for Design., , , и . IxD&A, (2014)