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LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things.

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InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration., , , , , , , and . CHI, page 32:1-32:17. ACM, (2023)Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality., , , , , and . UIST, page 12:1-12:18. ACM, (2023)avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality., , , , , , , and . CoRR, (2024)ARbits: Towards a DIY, AR-compatible electrical circuitry toolkit for children., , , , , , , and . IDC (Extended Abstracts), page 205-210. ACM, (2020)RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences., , , , , , and . CHI, page 477:1-477:13. ACM, (2021)Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms., , , , , and . CHI, page 1-14. ACM, (2020)MechARspace: An Authoring System Enabling Bidirectional Binding of Augmented Reality with Toys in Real-time., , , , , , , and . UIST, page 50:1-50:16. ACM, (2022)ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation., , , , , , and . CHI, page 659:1-659:17. ACM, (2024)LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things., , , , , , , , and . CHI, page 447:1-447:17. ACM, (2023)