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LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things.

, , , , , , , , and . CHI, page 447:1-447:17. ACM, (2023)

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SynchronizAR: Instant Synchronization for Spontaneous and Spatial Collaborations in Augmented Reality., , , , , and . UIST, page 19-30. ACM, (2018)RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences., , , , , , and . CHI, page 477:1-477:13. ACM, (2021)Towards Modeling of Virtual Reality Welding Simulators to Promote Accessible and Scalable Training., , , , , , , , , and . CHI, page 566:1-566:21. ACM, (2022)ProcessAR: An augmented reality-based tool to create in-situ procedural 2D/3D AR Instructions., , , , , , , and . Conference on Designing Interactive Systems, page 234-249. ACM, (2021)Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms., , , , , and . CHI, page 1-14. ACM, (2020)ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories., , , , , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW1): 81:1-81:22 (2022)InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration., , , , , , , and . CHI, page 32:1-32:17. ACM, (2023)EditAR: A Digital Twin Authoring Environment for Creation of AR/VR and Video Instructions from a Single Demonstration., , , , , , , and . ISMAR, page 326-335. IEEE, (2022)ARbits: Towards a DIY, AR-compatible electrical circuitry toolkit for children., , , , , , , and . IDC (Extended Abstracts), page 205-210. ACM, (2020)Advanced modeling method for quantifying cumulative subjective fatigue in mid-air interaction., , , , and . Int. J. Hum. Comput. Stud., (2023)