Author of the publication

Subject and Subjectivity: A Conversational Game Using Possible Worlds.

, , and . ICIDS, volume 10690 of Lecture Notes in Computer Science, page 332-335. Springer, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

BloxAR: augment your social life!, , , , , , , and . CHI PLAY, page 319-322. ACM, (2014)Taxi trouble: communication is key., , , , , , , and . CHI PLAY, page 387-390. ACM, (2014)Expressive Range Analysis of a Possible Worlds Driven Emergent Narrative System., , and . ICIDS, volume 11318 of Lecture Notes in Computer Science, page 473-477. Springer, (2018)A Sketch-Based Tool for Authoring and Analyzing Emergent Narratives., , and . AIIDE, page 319-321. AAAI Press, (2020)A Semantic Foundation for Mixed-Initiative Computational Storytelling., and . ICIDS, volume 9445 of Lecture Notes in Computer Science, page 162-169. Springer, (2015)An audio game for training navigation skills of blind children., , , , , , , , and . SIVE@VR, page 49-52. IEEE Computer Society, (2015)A Therapy System for Post-Traumatic Stress Disorder Using a Virtual Agent and Virtual Storytelling to Reconstruct Traumatic Memories., , , , and . J. Medical Syst., 41 (8): 125:1-125:10 (2017)Tracery: An Author-Focused Generative Text Tool., , and . ICIDS, volume 9445 of Lecture Notes in Computer Science, page 154-161. Springer, (2015)Subject and Subjectivity: A Conversational Game Using Possible Worlds., , and . ICIDS, volume 10690 of Lecture Notes in Computer Science, page 332-335. Springer, (2017)