Author of the publication

A Reinforcement Learning Approach to Redirected Walking with Passive Haptic Feedback.

, , , , and . ISMAR, page 184-192. IEEE, (2021)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics With Tactile and Proprioceptive Feedback During Virtual Interaction With 3DUIs., , , , and . Frontiers Virtual Real., (2022)A User Guidance Approach for Passive Haptic Environments., , , and . EGVE (Posters), Eurographics Association, (2008)Poster: Immersive Point Cloud Virtual Environments, , and . Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), page (accepted as poster). IEEE, (2014)Proceedings of IEEE Symposium on 3D User Interfaces (3DUI), , and . IEEE Press, (2013)Exploiting Perceptual Limitations and Illusions to Support Walking through Virtual Environments in Confined Physical Spaces, , , , , and . Elsevier Displays, 34 (2): 132-141 (2012)Auswirkungen biokularer Videobilder als Selbst-Repräsentation des Benutzerkörpers auf Präsenzgefühl und Distanzwahrnehmung in Head-mounted Display Anwendungen, , , and . 7. GI-Workshop Virtuelle und Erweiterte Realität, page 157-170. (2010)Improved Virtual Pointer Metaphors for Interactive Object Selection in Virtual Environments, , and . 07/04 - I. WWU Münster, (2004)Interactive Importance-Driven Visualization Techniques for Medical Volume Data, , and . Proceedings of the 10th International Fall Workshop on Vision, Modeling, and Visualization (VMV05), page 273--280. Erlangen, (2005)Visualisierung von 3D Stadtmodellen zur Unterstützung mobiler Partizipation, , and . Münsteraner GI-Tage, (2004)A Virtual Reality Handball Goalkeeper Analysis System, , , , , , and . Proceedings of the Joint Virtual Reality Conference of EuroVR - EGVE - VEC, page 1--2. (2010)