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Defining Views in an Image Database System., , , and . DS-8, volume 138 of IFIP Conference Proceedings, page 231-250. Kluwer, (1999)Managing Schema Evolution Using a Temporal Object Model., , , and . ER, volume 1331 of Lecture Notes in Computer Science, page 71-84. Springer, (1997)Improving Protein Function Prediction Using the Hierarchical Structure of the Gene Ontology., , , , and . CIBCB, page 354-363. IEEE, (2005)TIGUKAT object management system: initial design and current directions., , , , , and . CASCON, page 595-611. IBM, (1993)Strategy evaluation in extensive games with importance sampling., , , and . ICML, volume 307 of ACM International Conference Proceeding Series, page 72-79. ACM, (2008)An experiment to measure the usability of parallel programming systems., and . Concurr. Pract. Exp., 8 (2): 147-166 (1996)ScriptEase II: Platform Independent Story Creation Using High-Level Patterns., , , , , , , , , and 1 other author(s). AIIDE, AAAI, (2013)Using Cyclic Scheduling to Generate Believable Behavior in Games., and . AIIDE, AAAI, (2014)Term Generalization and Synonym Resolution for Biological Abstracts: Using the Gene Ontology for Subcellular Localization Prediction., and . BioNLP@NAACL-HLT, page 17-24. Association for Computational Linguistics, (2006)Multi-Dispatch in the Java Virtual Machine: Design and Implementation., , , , and . COOTS, page 77-92. USENIX, (2001)