Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Synthetic Shutter Speed Imaging., , , , , , and . Comput. Graph. Forum, 26 (3): 591-598 (2007)The five year evolution of a game programming course., and . SIGCSE, page 87-92. ACM, (2012)Button Portraits: Embodying Queer History with Interactive Wearable Artifacts., , and . ICIDS, volume 13762 of Lecture Notes in Computer Science, page 28-47. Springer, (2022)Orange is Sus: Among Us and Political Play., , and . FDG, page 23:1-23:9. ACM, (2021)An inclusive view of player modeling., , , and . FDG, page 301-303. ACM, (2011)Gender-inclusive quest design in massively multiplayer online role-playing games.. FDG, page 354-356. ACM, (2009)Facilitating Undergraduate Experimental Game Design: A Pilot Study with Celestial Harmony., and . iLRN, volume 840 of Communications in Computer and Information Science, page 177-188. Springer, (2018)The Constraints of Cozy Games: Boyfriend Dungeon and Consent in Queer Play: Boyfriend Dungeon and Consent in Queer Play., , and . FDG, page 27:1-27:9. ACM, (2023)Loominary: Crafting Tangible Artifacts from Player Narrative., , , and . TEI, page 443-450. ACM, (2018)Rules of engagement: moving beyond combat-based quests., , and . FDG, page 11:1-11:8. ACM, (2010)