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Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality.

, , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 203-219. Springer, (2023)

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TESIS: turn every surface into an interactive surface., , and . ITS, page 1. ACM, (2011)Developing Responsive and Interactive Environments with the ROSS Toolkit., , , and . TEI, page 782-785. ACM, (2016)Understanding Touch and Motion Gestures for Blind People on Mobile Devices., , and . INTERACT (1), volume 9296 of Lecture Notes in Computer Science, page 38-46. Springer, (2015)Prototyping device ecologies: physical to digital and viceversa., , , and . TEI, page 373-376. ACM, (2014)SERVE: Smart Ecosystems cReation by Visual dEsign Authoring Internet of Things and Smart Objects Applications., , , , and . AVI, page 372-375. ACM, (2016)Don't touch me: multi-user annotations on a map in large display environments., , , and . AVI, page 391-392. ACM Press, (2010)Embodied Hybrid Bodystorming to Design an XR Suture Training Experience., , , , and . TEI, page 14:1-14:12. ACM, (2024)Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality., , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 203-219. Springer, (2023)Digitally-Augmented Exhibitions to Foster a Participatory Culture in Cultural Heritage Sites., , and . CoPDA@IS-EUD, volume 1641 of CEUR Workshop Proceedings, page 72-77. CEUR-WS.org, (2015)Programmable Smart Home Toolkits Should Better Address Households' Social Needs., , , and . CHI, page 718:1-718:14. ACM, (2021)