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Exploring Visual Languages for Prototyping Interactive Behaviors for Tangible Virtual Reality.

, , and . IS-EUD, volume 13917 of Lecture Notes in Computer Science, page 203-219. Springer, (2023)

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Prólogo. Artículos seleccionados de IEEE ICALT 2008., , and . Rev. Iberoam. de Tecnol. del Aprendiz., 4 (2): 137-138 (2009)Integrating Gender Inclusion in Web Design Courses through Design Workshops., and . Interacción, page 17:1-17:8. ACM, (2021)Creating Interactive and Realistic Augmented Reality Experiences., , , and . Interacción, page 17. ACM, (2016)A Digital Knowledge Ecosystem to Increase Participation in Emergency Warnings and Alerts Management., , and . GPC, volume 10232 of Lecture Notes in Computer Science, page 700-711. (2017)Improving emergency response: Citizens performing actions., , , and . ISCRAM, ISCRAM Association, (2014)Involving Children in Design Activities Using the ChiCo Exploratory Co-design Technique., and . IS-EUD, volume 9083 of Lecture Notes in Computer Science, page 198-203. Springer, (2015)Hands-on evaluation of learning technology specifications in a computer-aided instruction course., , and . MTSR, Rinton Press, (2005)Applying software engineering methods for hypermedia systems., and . ITiCSE, page 5-8. ACM, (2001)Making Semantic Web based-hypermedia Applications., , , and . IWWOST@CAiSE, volume 153 of CEUR Workshop Proceedings, CEUR-WS.org, (2005)The collaborative development of didactic materials., , , and . Comput. Sci. Inf. Syst., 2 (2): 1-21 (2005)