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Goal-Directed Stepping with Momentum Control.

, and . Symposium on Computer Animation, page 113-118. Eurographics Association, (2010)

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Natural User Interface for Physics-Based Character Animation., and . MIG, volume 7060 of Lecture Notes in Computer Science, page 1-14. Springer, (2011)Breathe easy: model and control of simulated respiration for animation., , , and . Symposium on Computer Animation, page 29-37. The Eurographics Association, (2004)Model and control of simulated respiration for animation., , , and . SIGGRAPH Sketches, page 140. ACM, (2004)Audiovisual Inputs for Learning Robust, Real-time Facial Animation with Lip Sync., , , , , , , , , and . MIG, page 12:1-12:12. ACM, (2023)Breathe easy: Model and control of human respiration for computer animation., , , and . Graph. Model., 68 (2): 113-132 (2006)AdaptNet: Policy Adaptation for Physics-Based Character Control., , , , , , , and . ACM Trans. Graph., 42 (6): 177:1-177:17 (December 2023)DIGISEW: Anisotropic Stitching for Variable Stretch in Textiles., , and . SCF, page 3:1-3:10. ACM, (2021)Combining active and passive simulations for secondary motion., , and . SIGGRAPH Visual Proceedings, page 168. ACM, (1997)Tracking and modifying human motion with dynamic simulation., and . SIGGRAPH Abstracts and Applications, page 280. ACM, (1999)Anticipation from example., , , , , , and . VRST, page 81-84. ACM, (2007)