Author of the publication

Designing for the Dichotomy of Immersion in Location Based Games.

, , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Perceptive Media - Adaptive Storytelling for Digital Broadcast., , , , , , and . INTERACT (4), volume 9299 of Lecture Notes in Computer Science, page 586-589. Springer, (2015)Fixed-point implementation of VBLAST HSDPA services., , and . PIMRC, page 2068-2072. IEEE, (2003)Community generated location based gaming., , and . BCS HCI, page 474-478. ACM, (2010)Designing mobile augmented reality art applications: addressing the views of the galleries and the artists., , , , and . MindTrek, page 177-182. ACM, (2014)"CheckinDJ" using check-ins to crowdsource music preferences., , and . MindTrek, page 51-54. ACM, (2012)A massively multi-authored mobile surrealist book., , and . Advances in Computer Entertainment Technology, page 11. ACM, (2006)Defining performance limits for turbo-code assisted synchronization in DVB-S systems., , and . TBC, 47 (4): 348-356 (2001)Using NFC to support and encourage green exercise., , and . PervasiveHealth, page 214-217. IEEE, (2008)Hotring advertising model for broadband hotspots., , , and . WCNC, page 2064-2068. IEEE, (2004)3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games., , , and . Int. J. Comput. Games Technol., (2008)