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Finger in air: touch-less interaction on smartphone., , , , and . MUM, page 16:1-16:4. ACM, (2013)Touch-less interactive augmented reality game on vision-based wearable device., , , , and . Personal and Ubiquitous Computing, 19 (3-4): 551-567 (2015)Infrared-visible person re-identification via Dual-Channel attention mechanism., , , and . Multim. Tools Appl., 82 (15): 22631-22649 (June 2023)Evaluation of Local Features for Structure from Motion., , , , , , and . Multim. Tools Appl., 77 (9): 10979-10993 (2018)Editorial: 5G for Augmented Reality., , and . Mob. Networks Appl., 27 (3): 849-850 (2022)Guest Editorial: 5G for Internet of Things., , , , and . IEEE Netw., 35 (2): 16-17 (2021)3DMol-Net: Learn 3D Molecular Representation Using Adaptive Graph Convolutional Network Based on Rotation Invariance., , , , , and . IEEE J. Biomed. Health Informatics, 26 (10): 5044-5054 (2022)A Real-Time Monitoring System of Industry Carbon Monoxide Based on Wireless Sensor Networks., , , , and . Sensors, 15 (11): 29535-29546 (2015)Liquid Digital Twins Based on Magnetic Fluid Toys., , , and . VR Workshops, page 988-989. IEEE, (2022)Foot motion sensing: augmented game interface based on foot interaction for smartphone., , , , and . CHI Extended Abstracts, page 293-296. ACM, (2014)