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Educational Warehouse: Modular, Private and Secure Cloudable Architecture System for Educational Data Storage, Analysis and Access, , , и . Applied Sciences, 11 (2): 806 (января 2021)Urban Gamification in Architecture Education., , , , , и . WorldCIST (3), том 571 из Advances in Intelligent Systems and Computing, стр. 335-341. Springer, (2017)Collaborative Design of Urban Spaces Uses: From the Citizen Idea to the Educational Virtual Development., , , , , , , , , и . HCI (3), том 11568 из Lecture Notes in Computer Science, стр. 253-269. Springer, (2019)Adaptive Learning Case Studies Implementation at Architectural BIM Construction Courses., и . HCI (25), том 11590 из Lecture Notes in Computer Science, стр. 346-356. Springer, (2019)Methodology I'M IN applied to workshop: successful educational practice for consultants in user experience with gamification fields., , , и . Universal Access in the Information Society, 18 (3): 507-521 (2019)Towards Smart City Governance. Case Study: Improving the Interpretation of Quantitative Traffic Measurement Data through Citizen Participation., , , и . Sensors, 21 (16): 5321 (2021)CREA: Defining Future Multiplatform Interaction on TV Shows through a User Experience Study., , и . DICTAP (1), том 166 из Communications in Computer and Information Science, стр. 345-354. Springer, (2011)Identification of Significant Variables for the Parameterization of Structures Learning in Architecture Students., , , , , и . WorldCIST (3), том 747 из Advances in Intelligent Systems and Computing, стр. 298-306. Springer, (2018)High vs. low intensity courses: student technological behavior., , , , , и . TEEM, стр. 77-82. ACM, (2015)An introduction to TEEM 2021 Track 15: The Doctoral Consortium., , , и . TEEM, стр. 652-656. ACM, (2021)