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Comparing Representations for Learner Models in Interactive Simulations.

, , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 74-83. Springer, (2015)

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An Investigation of Textbook-Style Highlighting for Video., , , , , and . Graphics Interface, page 201-208. ACM, (2016)Workshop on Metacognition and Self- Regulated Learning in Intelligent Tutoring Systems, , , , , , , , , and 2 other author(s). Supplementary Proceedings of the 13th International Conference of Artificial Intelligence in Education. Marina del Rey, CA. USA. July 2007, (2007)Identifying Productive Inquiry in Virtual Labs Using Sequence Mining., , , , , , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 287-298. Springer, (2017)Artificial Intelligence for Video-based Learning at Scale., , , , , and . L@S, page 215-217. ACM, (2020)An active viewing framework for video-based learning., , , , , and . L@S, page 24:1-24:4. ACM, (2018)Instructors Desire Student Activity, Literacy, and Video Quality Analytics to Improve Video-based Blended Courses., , , , , , and . L@S, page 7:1-7:10. ACM, (2019)Control of Variables Strategy Across Phases of Inquiry in Virtual Labs., , , , , , and . AIED (2), volume 10948 of Lecture Notes in Computer Science, page 271-275. Springer, (2018)Analysis of students' actions during online invention activities - seeing the thinking through the numbers., , and . ICLS, page 49-52. International Society of the Learning Sciences / ACM DL, (2010)Not a Magic Bullet: The Effect of Scaffolding on Knowledge and Attitudes in Online Simulations., , , and . ICLS, International Society of the Learning Sciences, (2014)Desirable Difficulties? The Effects of Spaced and Interleaved Practice in an Educational Game., and . AIED (Posters/Late Breaking Results/...), volume 1831 of Communications in Computer and Information Science, page 136-141. Springer, (2023)