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A conceptual architecture for social deliberation in multi-agent organizations.

, , , and . Multiagent Grid Syst., 11 (3): 147-166 (2015)

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A reinforcement learning approach for the circle agent of geometry friends., , and . CIG, page 423-430. IEEE, (2015)Social Theatre: Showcasing Social Power Aware Agents., , and . AAMAS, page 1951-1952. ACM, (2015)Behavior vs Appearance: What Type of Adaptations are More Socially Motivated?, , and . AAMAS, page 1720-1722. International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS), (2022)The RAGE Software Portal: Toward a Serious Game Technologies Marketplace., , , , , , , , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 277-286. Springer, (2018)SARA: Social Affective Relational Agent: A Study on the Role of Empathy in Artificial Social Agents., , , , and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 507-516. Springer, (2011)A Generic Emotional Contagion Computational Model., , , , and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 256-266. Springer, (2011)Towards the next generation of board game opponents., , and . FDG, page 274-276. ACM, (2011)Towards tangibility in gameplay: building a tangible affective interface for a computer game., , , , , , and . ICMI, page 60-67. ACM, (2003)Group-based Emotions in Teams of Humans and Robots., , , , and . HRI, page 261-269. ACM, (2018)Synthetic group dynamics in entertainment scenarios: creating believable interactions in groups of synthetic characters., and . Advances in Computer Entertainment Technology, page 3. ACM, (2005)