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FingerMapper: Enabling Arm Interaction in Confined Spaces for Virtual Reality through Finger Mappings.

, , , and . CHI Extended Abstracts, page 194:1-194:4. ACM, (2021)

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FaceTouch: Touch Interaction for Mobile Virtual Reality., , , , and . CHI Extended Abstracts, page 3679-3682. ACM, (2016)Exploring the Perception of Pain in Virtual Reality through Perceptual Manipulations., , , and . CHI Extended Abstracts, page 126:1-126:7. ACM, (2023)A Demonstration of ShareVR: Co-Located Experiences for Virtual Reality Between HMD and Non-HMD Users., , , and . VR, page 755-756. IEEE Computer Society, (2018)FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality., , , , and . UIST, page 49-60. ACM, (2016)Novel Approaches for Understanding and Mitigating Emerging New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2024., , , , , and . CHI Extended Abstracts, page 483:1-483:7. ACM, (2024)Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI., , , , , and . CHI Extended Abstracts, page 1-8. ACM, (2020)OctiCam: An immersive and mobile video communication device for parents and children., , and . ISCT, page 90-95. Ulm University, (2015)Understanding Stationary and Moving Direct Skin Vibrotactile Stimulation on the Palm., , , , , , , and . CoRR, (2023)BrickStARt: Enabling In-situ Design and Tangible Exploration for Personal Fabrication using Mixed Reality., , , , , and . CoRR, (2023)Consent in the Age of AR: Investigating The Comfort With Displaying Personal Information in Augmented Reality., , , , and . CHI, page 295:1-295:14. ACM, (2022)