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Recognizing Effective and Student-Adaptive Tutor Moves in Task-Oriented Tutorial Dialogue.

, , , and . FLAIRS, AAAI Press, (2012)

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Preface for the Special Issue on AI-Supported Education in Computer Science., , , , and . Int. J. Artif. Intell. Educ., 27 (1): 1-4 (2017)Fostering Balanced Contributions Among Children Through Dialogue Visualization., , and . IEEE Trans. Learn. Technol., 15 (4): 454-466 (2022)AMBY: A development environment for youth to create conversational agents., , , , , , , , , and 1 other author(s). Int. J. Child Comput. Interact., (December 2023)"I remember how to do it": exploring upper elementary students' collaborative regulation while pair programming using epistemic network analysis., , , and . Comput. Sci. Educ., 33 (3): 429-457 (July 2023)Expressing and Addressing Uncertainty: A Study of Collaborative Problem-Solving Dialogues., , and . CSCL, International Society of the Learning Sciences, (2017)Supporting K-5 Learners with Dialogue Systems., and . AIED, volume 9112 of Lecture Notes in Computer Science, page 873-876. Springer, (2015)Discovering Co-creative Dialogue States During Collaborative Learning., , , , , , and . AIED (1), volume 12748 of Lecture Notes in Computer Science, page 165-177. Springer, (2021)Modeling Self-Efficacy Across Age Groups with Automatically Tracked Facial Expression., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 582-585. Springer, (2015)Investigating Student Interest and Engagement in Game-Based Learning Environments., , , , , , , , , and . AIED (1), volume 13355 of Lecture Notes in Computer Science, page 711-716. Springer, (2022)It's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning., , , , , , , , , and 1 other author(s). AIED (Posters/Late Breaking Results/...), volume 1831 of Communications in Computer and Information Science, page 497-503. Springer, (2023)