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Modeling Frustration Trajectories and Problem-Solving Behaviors in Adaptive Learning Environments for Introductory Computer Science.

, , , , , , , , , and . AIED (2), volume 12749 of Lecture Notes in Computer Science, page 355-360. Springer, (2021)

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User Affect and No-Match Dialogue Scenarios: An Analysis of Facial Expression., , , , , , and . MA3HMI@ICMI, page 6-14. ACM, (2018)Predicting Learning and Affect from Multimodal Data Streams in Task-Oriented Tutorial Dialogue., , , , and . EDM, page 122-129. International Educational Data Mining Society (IEDMS), (2014)The Challenge of Noisy Classrooms: Speaker Detection During Elementary Students' Collaborative Dialogue., , , , , and . AIED (1), volume 12748 of Lecture Notes in Computer Science, page 268-281. Springer, (2021)"Thanks Alisha, Keep in Touch": Gender Effects and Engagement with Virtual Learning Companions., , , , , , , and . AIED, volume 10331 of Lecture Notes in Computer Science, page 299-310. Springer, (2017)Exploring Usability Issues in Instruction-Based and Schema-Based Authoring of Task-Oriented Dialogue Agents., , , and . CUI, page 41:1-41:6. ACM, (2023)Embodied Affect in Tutorial Dialogue: Student Gesture and Posture., , , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 1-10. Springer, (2013)Affect-Based Early Prediction of Player Mental Demand and Engagement for Educational Games., , , , , , and . AIIDE, page 243-249. AAAI Press, (2018)JavaTutor: An Intelligent Tutoring System that Adapts to Cognitive and Affective States during Computer Programming., , , , , , , , and . SIGCSE, page 599. ACM, (2015)Automatically Recognizing Facial Indicators of Frustration: A Learning-centric Analysis., , , , and . ACII, page 159-165. IEEE Computer Society, (2013)Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs., , , , , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 195-200. Springer, (2019)