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Predictive Student Modeling in Game-Based Learning Environments with Word Embedding Representations of Reflection., , , , , and . Int. J. Artif. Intell. Educ., 31 (1): 1-23 (2021)Affective Transitions in Narrative-Centered Learning Environments., , and . J. Educ. Technol. Soc., 13 (1): 40-53 (2010)Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents., , , and . IUI, page 13-20. ACM, (1998)Explanatory Lifelike Evatars: Performing User-Centered Tasks in 3D Learning Environments., , , and . Agents, page 24-31. ACM, (1999)A Markov Decision Process Model of Tutorial Intervention in Task-Oriented Dialogue., , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 828-831. Springer, (2013)Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach., , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 369-378. Springer, (2013)Focusing Problem Solving in Design-Centered Learning Environments., , , and . Intelligent Tutoring Systems, volume 1086 of Lecture Notes in Computer Science, page 475-483. Springer, (1996)Justification Structures for Document Reuse., and . EWCBR, volume 1168 of Lecture Notes in Computer Science, page 76-90. Springer, (1996)Visual Emotive Communication in Lifelike Pedagogical Agents., , and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 474-483. Springer, (1998)Off-Task Behavior in Narrative-Centered Learning Environments., , , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 99-106. IOS Press, (2009)