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Learning Physically Simulated Tennis Skills from Broadcast Videos., , , , , , и . ACM Trans. Graph., 42 (4): 95:1-95:14 (августа 2023)Reinforcement Learning in Factored Action Spaces using Tensor Decompositions., , , , , , , , и . CoRR, (2021)DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality., , , , , , , , , и 1 other автор(ы). ICRA, стр. 5977-5984. IEEE, (2023)Tesseract: Tensorised Actors for Multi-Agent Reinforcement Learning., , , , , , , , и . ICML, том 139 из Proceedings of Machine Learning Research, стр. 7301-7312. PMLR, (2021)In-Hand Object Pose Tracking via Contact Feedback and GPU-Accelerated Robotic Simulation., , , , , и . ICRA, стр. 6203-6209. IEEE, (2020)OSCAR: Data-Driven Operational Space Control for Adaptive and Robust Robot Manipulation., , , и . CoRR, (2021)Accelerated Policy Learning with Parallel Differentiable Simulation., , , , , , и . ICLR, OpenReview.net, (2022)Non-smooth Newton Methods for Deformable Multi-body Dynamics., , , , , и . ACM Trans. Graph., 38 (5): 140:1-140:20 (2019)DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality., , , , , , , , , и 4 other автор(ы). CoRR, (2022)Transferring Dexterous Manipulation from GPU Simulation to a Remote Real-World TriFinger., , , , , , , , , и . IROS, стр. 11802-11809. IEEE, (2022)