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GLUE!-PS: A Multi-language Architecture and Data Model to Deploy TEL Designs to Multiple Learning Environments.

, , , , and . EC-TEL, volume 6964 of Lecture Notes in Computer Science, page 285-298. Springer, (2011)

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A Review of Linked Data Proposals in the Learning Domain., , , , , and . J. Univers. Comput. Sci., 21 (2): 326-364 (2015)Sharing the Burden: Introducing Student-Centered Orchestration in Across-Spaces Learning Situations., , , , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 621-622. Springer, (2013)Understanding student behavior and perceptions toward earning badges in a gamified MOOC., , , , , and . Universal Access in the Information Society, 18 (3): 533-549 (2019)Learning Buckets: Helping Teachers Introduce Flexibility in the Management of Learning Artifacts Across Spaces., , , , , and . IEEE Trans. Learn. Technol., 11 (2): 203-215 (2018)GLUEPS-AR: A System for the Orchestration of Learning Situations across Spaces Using Augmented Reality., , , , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 565-568. Springer, (2013)Marco para el Análisis de la Colaboración y la Gamificación en MOOC., , , , and . EMOOCs-ES, volume 1836 of CEUR Workshop Proceedings, page 62-71. CEUR-WS.org, (2017)From Low-Scale to Collaborative, Gamified and Massive-Scale Courses: Redesigning a MOOC., , , , , , and . EMOOCs, volume 10254 of Lecture Notes in Computer Science, page 77-87. Springer, (2017)Toward Multimodal Analytics in Ubiquitous Learning Environments., , , , , and . MMLA-CrossLAK@LAK, volume 1828 of CEUR Workshop Proceedings, page 60-67. CEUR-WS.org, (2017)Enabling Teachers to Deploy CSCL Designs across Distributed Learning Environments., , , , , and . IEEE Trans. Learn. Technol., 6 (4): 324-336 (2013)City Ads: Embedding Virtual Worlds and Augmented Reality in Everyday Educational Practice., , , , , and . J. Univers. Comput. Sci., 20 (12): 1670-1689 (2014)